Reference of Inspiration – Part 1

If I had to do a list of the hardest part of any any creative job, finding good references will be on par with finding inspiration.

I have a massive bookmarks folder that I consult on a regular basis, some very obvious, but some of them might be quite obscure. In this first part, those are the ones that I’d like to share with you today.

 

Dark souls II - Forest of fallen giants by Polygon Fragments
Dark souls II – Forest of fallen giants by Polygon Fragments

Polygon Fragments

Polygon Fragments is a french Youtube Channel run by someone nicknamed Grocan.

Every one of his video is an almost-silent journey, running through many different kind of games. This is sort of an alternative view on our favourite art, and it really helps to understand – Why those environments are a success? What makes them so great?

By erasing any gameplay, he allows us to focus on the silent narrative, the colors, the shapes, the contrasts. Highly recommended channel, it’s always surprising and oniric.

 

 

 

 

Channel Tunnel in Dishonored by Dead End Thrills
Channel Tunnel in Dishonored by Dead End Thrills

Dead End Thrills

Simply and saying that this is the home of the best game screenshots ever made will be an understatement. This is the work of a pro Screenshot Artist helped by a team of semi-professional enthusiasts, delivering the best real time artworks available in the game industry.

They have an amazing eye for details and composition, doing the work of a real photographer with our games’ tools. Sometimes they release large interviews about the art direction of the games they took screenshots from. Furthermore, they provide huge resolution renders of their artworks, free of charge for students and hobbyist. Definitely a must-have bookmark of any designer or artist.

 

 

 

Random Ghost - Inspiration drawn from absolutely every field.
Random Ghost – Inspiration drawn from absolutely every field.

Random Ghost

Completely random as it’s name implies, there is absolutely every kind of artwork you could imagine. From bronze sculptures to GIFs, from classic painting to latex-based live performances.

This website was created by Garrett Schultz, Art Director of Apothic Games.

 

 

 

 

Concept art "project 77" by Martin Deschambault found on Neuromaencer.
Concept art “project 77″ by Martin Deschambault found on Neuromaencer.

Neuromaencer

Getting back to the topic of video games, another art-dump gallery quite heavily influenced by dark futuristic literature.

Created by Sophie Charlotte Andresen, a young artist looking back on William Gibson, Hiroki Endo’s Eden Series, Warren Ellis and H.R. Giger, sharing their artistic offspring with her 35.000 followers.

 

 

 

 

Creature Spot - Dragon Anatomy by Lindsay Wakefield
Creature Spot – Dragon Anatomy by Lindsay Wakefield

Creature Spot

Creature Spot is the creation of Davi Blight, a concept artist quickly joined by over a hundred contributors. They provide an amazing flow of constant innovation and originality, even if you’re not working on any creatures-related project right now, this is still a very valid piece of inspiration.

 

 

 

 

 

Steven Messing concept arts, found on Nuthing but Mech
Steven Messing concept arts, found on Nuthin’ but Mech

Nuthin’ but Mech

On the other side of the polygon surface lies Nuthin’ But Mech, a website dedicated to hard-surface robotic creatures.

Probably the most well known from this list, it became so successful that it spawned several books and sister-projects.

 

 

 

 

 

 

  • http://biter.bartoszrakowski.com/ Biter

    Good collection, thx!